Unrender Playground
Start Simulation
Update Log
Physics Controls
Enable Physics
Add New Object
Box
Sphere
Cylinder
Tower
Softbody Sphere
Torus
Dodecahedron
Add Light
Directional
Point Light
Spotlight
Add Effect
Explode
Rainbow Background
Clear Objects
Clear Lights
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Update Log
Added a main menu screen.
Implemented object selection and transformation using gizmos (Move, Rotate, Scale - Scale is mesh only).
Added different object types (Box, Sphere, Cylinder, Tower, Softbody Sphere).
Added different light types (Directional, Point, Spotlight) with visual representations.
Added buttons to clear all objects or all lights.
Implemented 'Explode' effect to launch objects.
Added 'Rainbow Background' effect.
Fixed OrbitControls initialization error.
Adjusted Tower spawning position to be on the ground.
Added a Softbody Sphere effect using high restitution.
Added simple collision detection for softbodies to trigger a visual jiggle effect.
Added this update log popup.
Added new object types: Torus and Dodecahedron.
Added new object types: Icosahedron, Hexagonal Prism, Pentagonal Prism, and a visual Star (with sphere physics).
Added new object types: Cone and Pyramid (using approximations for physics).